Hello there! I’m a passionate web developer from the netherlands. I'm the guy who's involved from the concept up to the final result. I'm currently studying IT & Media Design at Fontys University of Applied Sciences.
When I'm not brainstorming about new ideas and programming on my projects, I spend most of my free time lifting heavy objects against the force of gravity: Fitness. The rest of my spare time is divided between photography, tv shows and occasional sleep.Contact; TGhorbandi@gmail.com
Staatsbosbeheer asked us to create a platform specifically for children to play on their playground.
We delivered a mobile game app. The game is really easy and fun to play. The best thing about the app is that the supervisors(teachers) can control the game (if needed) The superviser will decide how long, where, and what kind of game will be played. While playing the game, children will not only be active running around, but they'll also learn a thing or two about the nature!
Koninklijke gazelle released a new model: PUUR_NL
This bicycle is meant for young teens (12-15 years of age)
We made a cross-platform ad campaign for this new product. The ad campaign is focused on parents instead of the children themselves. The reason for this was because research showed that the deciding factor in buying a new bicycle is if the parents want it or not, since they'll end up paying for it. This campaign used the emotion: Nostalgia, and that is seen through every platform.
Afty is an iOS app created by two students that love to visit music festivals. As frequent visitors of festivals we've experienced and seen that there's always a demand for a party after a festival. Most of the time, people do not remember or do not know where and when an afterparty is. This is when we realised, something has to be done. The purpose of Afty is to give people that visit any kind of event a platform where they can find afterparties..
Founder - UX & IX Design
UX & UI Design
The festival organisation Extrema network needed creative ideas to promote their festivals. We came up with a mobile app where people could "play" as promoter theirselves. The app can trace where and howmuch the promote has done, and each reward gives them points. The more you do, the bigger the reward.
UX & IX Design
Created a datavisualization about all olympic medals ever won.
Achmea want to help people acknowledge how dangerous fireworks are. We created a mobile app for parents to scan fireworks and see how "dangerous" / or not the firework is. It returns data such as: amount of dB, price, weight, a short video, etc.